Tools

Cat Invaders Tools

Shopping checklists so you stop guessing in the pause menu.

Last updated:

Tools Hub

Cat Invaders does not need a damage calculator with six decimals. It needs a shopping order you can follow while cats chew wood. This hub is that order. The deep checklist lives on upgrade priority. Everything else on the wiki — codes, tier lists, guides — dumps you here when the shop is open and your brain is not.

If you wanted a script instead of a checklist, that is the scripts hub. Tools on this page assume you can press Redeem and Upgrade yourself.

What a “tool” is on this wiki

Not a web app. Not a Roblox plugin. A repeatable plan with Gold numbers players actually use:

  • ~200 Gold: leave melee, buy first ranged (snowball line)
  • ~250 / ~550: next splash ranks
  • Merchant coin boost: buy on sight
  • ~3,000 Gold: regen armor before Floppa
  • Food: keep it ahead of your HP bar, not ahead of your vanity
  • Walls: after damage can spawn-camp, or when the fish is currently dying

Those breakpoints come from the wave-100 route in high waves and the boss plan in beat Floppa. They are not OneBed Studio patch notes. If a patch doubles prices, we will change the numbers on the child page.

How to use the checklist in a live run

  1. Redeem 25MVISITS and 1MMEMBERS so the first breakpoint is not a 15-wave wait.
  2. Open upgrade priority on a second monitor or phone.
  3. Pause when you can. Public 18-player servers may not freeze — shop anyway, but do not assume time stopped. Controls covers pause.
  4. Buy the next item on the list, not the shiniest new Version 1.1 row unless it is actually splash or food.
  5. After Floppa, go back to stacking range, then food, then walls.

Co-op: one person owns the list. Three people buying walls is not a tool, it is a committee.

What we refuse to fake

There is no official DPS spreadsheet. There is no Trello with hidden Gold formulas. A “Gold per wave calculator” that asks for your email is a newsletter. We would rather give you five breakpoints that match tutorials than a form that outputs 412.6.

Class picks are not a calculator either. Use the class tier list and builds. Engineer wants turrets. Snowman wants splash. Medic wants food. The tool page will not pick your identity.

Event modifier

During Golden Weekend every number arrives sooner. Do not rewrite the order. Rewrite the clock. Armor at wave 35 instead of 48 is the whole point of x2 Gold.

Scripts that auto-buy can follow this hub if you disable melee and wall autos. If they cannot, they are worse than the checklist. See auto upgrade.

Open the child page and keep it next to the shop. That is the tool.

FAQ

Frequently Asked Questions

Quick answers to the most common Cat Invaders questions.

Is there a Cat Invaders Gold calculator?

No official one. Use the upgrade priority breakpoints instead of a fake form.

What should I buy first?

Ranged splash after ~200 Gold, then keep stacking range. Full order on the upgrade priority page.

Do codes change the tool?

They skip the first grind. The order stays the same.

Should co-op groups share one checklist?

Yes. One shop lead. Extra players buy food or hold the fish, not a second wall track.